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	<title>Comments on: Current Projects</title>
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	<link>http://coffeeinduced.wordpress.com</link>
	<description>Daily happenings of an aspiring indie games developer....</description>
	<lastBuildDate>Sun, 27 Sep 2009 04:39:48 +0000</lastBuildDate>
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		<title>By: pioj</title>
		<link>http://coffeeinduced.wordpress.com/current-projects/#comment-54</link>
		<dc:creator>pioj</dc:creator>
		<pubDate>Mon, 23 Feb 2009 02:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://coffeeinduced.wordpress.com/#comment-54</guid>
		<description>Hi!, I think you&#039;re doing an excellent job with those tutorials on youtube, as they&#039;re showing people to realize how fast can be developing a platform game with the help of BlitzBasic Language.

Btw , I&#039;ve been using Blitz3d for about 4-5 years, so if you have any problem or just want some tips with the code, be free to ask. :) 

Oh! And Blitz3d with UltraFastImage lib seems to be the fastest 2D Renderer Engine of all I&#039;ve tried atm, so don&#039;t worry about speed at all..
__

For example, You could try to use Graphics3d instead of regular Graphics command, and combine it Renderworld &amp; Flip, because in most cases they remove the need to use CLS, which is a framerate killer. 

By adding a simple Delay with a value between 1-3 usually makes your game less cpu-eater, as you will notices in the taskmanager service.
_

Really nice game you&#039;re doing now. Keep on it!</description>
		<content:encoded><![CDATA[<p>Hi!, I think you&#8217;re doing an excellent job with those tutorials on youtube, as they&#8217;re showing people to realize how fast can be developing a platform game with the help of BlitzBasic Language.</p>
<p>Btw , I&#8217;ve been using Blitz3d for about 4-5 years, so if you have any problem or just want some tips with the code, be free to ask. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>Oh! And Blitz3d with UltraFastImage lib seems to be the fastest 2D Renderer Engine of all I&#8217;ve tried atm, so don&#8217;t worry about speed at all..<br />
__</p>
<p>For example, You could try to use Graphics3d instead of regular Graphics command, and combine it Renderworld &amp; Flip, because in most cases they remove the need to use CLS, which is a framerate killer. </p>
<p>By adding a simple Delay with a value between 1-3 usually makes your game less cpu-eater, as you will notices in the taskmanager service.<br />
_</p>
<p>Really nice game you&#8217;re doing now. Keep on it!</p>
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		<title>By: andymcadam</title>
		<link>http://coffeeinduced.wordpress.com/current-projects/#comment-49</link>
		<dc:creator>andymcadam</dc:creator>
		<pubDate>Mon, 05 Jan 2009 17:59:23 +0000</pubDate>
		<guid isPermaLink="false">http://coffeeinduced.wordpress.com/#comment-49</guid>
		<description>I use Blitz3D because it&#039;s got a good 2D engine in it and then later on it&#039;s easy to go into 3D programming if needed.

For your PvP game, I play World of warcraft so I think I know what you&#039;re trying to make. The best thing to do first is use your own PC to host games, you&#039;ll need to do a lot of work before your ready to host it online. To get it working online eventually you&#039;ll need a windows server, you can rent these, they&#039;re not too expensive. Just google for windows hosting.</description>
		<content:encoded><![CDATA[<p>I use Blitz3D because it&#8217;s got a good 2D engine in it and then later on it&#8217;s easy to go into 3D programming if needed.</p>
<p>For your PvP game, I play World of warcraft so I think I know what you&#8217;re trying to make. The best thing to do first is use your own PC to host games, you&#8217;ll need to do a lot of work before your ready to host it online. To get it working online eventually you&#8217;ll need a windows server, you can rent these, they&#8217;re not too expensive. Just google for windows hosting.</p>
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	<item>
		<title>By: SwindianBoy</title>
		<link>http://coffeeinduced.wordpress.com/current-projects/#comment-48</link>
		<dc:creator>SwindianBoy</dc:creator>
		<pubDate>Sat, 03 Jan 2009 01:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://coffeeinduced.wordpress.com/#comment-48</guid>
		<description>hey, does that say blitz3d???? why use 3d for a 2d game.  Hey im also a huge fan of your work.  im starting to learn BlitzMax BASIC from a book.  So far i understand it, i think... i want to make a PvP game like when you have a character fight another character, but both are human players.  if you have any idea on how or where i can make servers to put my game online to play against others, that would be awesome!  Peace, SwindianBoy</description>
		<content:encoded><![CDATA[<p>hey, does that say blitz3d???? why use 3d for a 2d game.  Hey im also a huge fan of your work.  im starting to learn BlitzMax BASIC from a book.  So far i understand it, i think&#8230; i want to make a PvP game like when you have a character fight another character, but both are human players.  if you have any idea on how or where i can make servers to put my game online to play against others, that would be awesome!  Peace, SwindianBoy</p>
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